
define(["require", "exports","./SceneEditor"], function (require, exports,SceneEditor) {

    function Editor() {
       this.SceneEditor = new SceneEditor();
    }
    
    //---------------------------Scene编辑功能-----------------------------------------
   
   //创建Scene
    Editor.prototype.SceneCreate(name){
    	this.SceneEditor.Create(name);
    }
    
    //清空Scene内容
    Editor.prototype.SceneClear(){
    	this.SceneEditor.Clear();
    }
    
    
    
    return Editor;
});
